What makes PEAK work with friends
PEAK is a co-op climbing game from Team PEAK, published by Aggro Crab and Landfall. Solo or as a group of lost nature scouts, you climb the mountain at the centre of a mysterious island to get rescued. Its Steam store page describes a mountain that changes every day, questionable food you scavenge to survive, injuries that limit your stamina, and ropes and climbing spikes you can place to make the way easier for whoever comes after you.
Take the scouts and the island away and three things are left. Those are what we looked for in every game on this list:
- Height is the goal. You win by going up, and everyone can see how far you got.
- Your friends change the climb. They help you up, hold you back, or knock you off.
- Falling costs something. A mistake should hurt enough that the group groans together.
Player counts come from each game’s Steam store page, checked in October 2026, and can change with updates. PEAK’s own store page doesn’t give a maximum number of players, so we don’t quote one. Full disclosure: we make one of the games on this list, and we tell you plainly who it isn’t for.
Co-op climbs to play after PEAK
Chained Together
Climb up from the depths of Hell, solo or chained together with up to three friends. The store page lists a punishing Normal Mode, a Beginner Mode with checkpoints, a Lava Mode with rising flames and a 2v2 race mode.
Why it’s here: It’s the closest thing to PEAK’s "we only make it if we all make it" feeling, because the chain literally ties your fates together.
Bread & Fred
Two penguins, Bread and Fred, are attached to each other and must reach the top of a snowy summit. You time jumps, cling to walls and use momentum to swing each other further than either could jump alone.
Why it’s here: If your PEAK group is really a duo, this is the one: every climb is a conversation between exactly two people.
Drive UP: Together
A co-op climbing game built on a proper driving simulation. Up to eight friends drive the same route up one mountain: planks barely wider than your axles, near-vertical ramps and the insides of giant pipes. Every meter is earned: one slip can cost you a lot of hard-won height.
Every car is a solid object, so the same controls let you be the bridge (park across a gap so a friend drives over you), the engine (push someone over a ledge no single car can clear) or the problem (tap a bumper one wheel from the summit).
Why it’s here: It’s PEAK’s mountain with cars instead of hands. Up to eight friends drive the same route, and because every car is solid you can do the things PEAK groups love doing for each other: bridge a gap, push someone over a ledge, or rescue a friend who got stuck. Skip it if you want survival systems like food and stamina: here it’s all about momentum and grip.
Only Climb: Better Together
A sky-high climb into the clouds that you can play alone or with a team of up to 8 friends. The store page warns that there are no easy paths and that there is no save function.
Why it’s here: It’s a simpler, more traditional climb than PEAK, but it takes a bigger group and keeps the stakes high.
Jump King Quest
The Jump King studio’s online follow-up: explore alone or fall together, with charge-and-release jumps, a big map and RPG-style character building.
Why it’s here: It’s for groups who liked the punishing side of PEAK and want a precision climb with friends and strangers on the same mountain.
Pogostuck: Rage With Your Friends
Climb a surreal mountain on a pogo stick, with friends and strangers from around the world jumping alongside you through automatic matchmaking for up to 16 players.
Why it’s here: It’s the hardcore pick. Everyone climbs their own run, but suffering side by side is its own kind of co-op.

Not a climb, same friend-group energy
Sometimes a PEAK group doesn’t want another mountain, it wants the same feeling of a plan falling apart in voice chat. These three come up in every "what do we play next" thread:
R.E.P.O.
An online co-op horror game for up to 6 players: you find valuable, fully physics-based objects and get them to extraction without breaking them, with proximity voice chat. It’s in Early Access on Steam.
Why it’s here: It shares PEAK’s best trick: physics plus proximity chat turns every trip into a comedy. Read our games like R.E.P.O. guide for more like it.
Content Warning
Film your friends doing scary things in the Old World, then upload the footage to SpöökTube and hope for views. Its store page lists 2–4 player online co-op.
Why it’s here: It comes from the same publishing family as PEAK and has the same "the funniest moment is when it goes wrong" spirit.
Human: Fall Flat
A light-hearted physics platformer in floating dreamscapes, playable solo or with up to 8 players online. You grab, climb and carry with two floppy arms.
Why it’s here: Lots of its levels are about getting each other up somewhere, which is exactly what PEAK groups enjoy, minus the danger.
Quick comparison
| Game | Players (store page) | Climbing style | Best for |
|---|---|---|---|
| PEAK | Solo or group (no maximum listed) | Survival climbing | Small groups |
| Chained Together | 1–4 | Chained platforming | Groups of 4 |
| Bread & Fred | 2 | Roped platforming | Duos |
| Drive UP: Together | 1–8 online | Driving, solid cars | Groups of 5–8 |
| Only Climb: Better Together | Up to 8 | Platforming into the clouds | Bigger groups |
| Jump King Quest | Online co-op + PvP | Charge-and-release jumps | Precision fans |
| Pogostuck | Up to 16 per server | Pogo-stick precision | Masochists |
| R.E.P.O. | Up to 6 online | Not climbing: hauling | Groups of 4–6 |
| Content Warning | 2–4 online | Not climbing: filming | Groups of 4 |
| Human: Fall Flat | Solo, up to 8 online | Physics puzzles | Mixed-skill groups |
How to pick the next mountain
Two of you? Bread & Fred. Exactly four? Chained Together is the obvious next step, and our best 4-player co-op games list has more. Five to eight? Most climbs stop at four, which is why Only Climb: Better Together and Drive UP: Together exist. Want it harder? Pogostuck or Jump King Quest, and our games like Getting Over It list. Want to stay on the ground for a night? R.E.P.O. or Content Warning.
Coming from PEAK to Drive UP: Together? We wrote a short page on what’s the same and what’s different, and how to play with friends covers lobbies and invites.
One mountain, up to 8 friends
Drive UP: Together is out now in Steam Early Access for 1–8 players online. Try the free demo and see who in your group is the bridge and who is the problem.
FAQ
What games are like PEAK?
For the co-op climb itself: Chained Together (1–4 players, chained together), Bread & Fred (2 players on a rope), Drive UP: Together (1–8 players in cars), Only Climb: Better Together (up to 8) and Jump King Quest. For the same friend-group chaos without a mountain: R.E.P.O. and Content Warning.
Is there a game like PEAK for a big group?
Yes. Drive UP: Together supports 1–8 players in online lobbies on the same climb, Only Climb: Better Together lists teams of up to 8, and Human: Fall Flat lists up to 8 players online.
What is a good PEAK alternative for two players?
Bread & Fred is built for exactly two: two penguins attached to each other climbing a snowy mountain, online or locally.
Is there a game like PEAK with vehicles?
Drive UP: Together is a co-op climbing game built on real driving physics: instead of hands and ropes, you have throttle, weight and grip, and every car is a solid object your friends can push or bridge.
Can I try Drive UP: Together for free?
There’s a free demo on Steam, so your group can try the climb before deciding.
