▲ Stats
Drive UP: Together in numbers
How hard the climbs are and how people play, from the game itself. Updated every day.
Last updated November 12, 2026
At a glance
| Climbers who reached a summit | 27% |
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| Players who played with friends | 90% |
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| Average crew size | 3.5 |
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| Players who played 1+ hour | 38% |
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| Players who played 2+ hours | 11% |
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| Hardest map | Playground (16%) |
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Per map
| Map | Summit | Reached the summit | Median best height | Median time to the summit | Median attempts on the best run | Where most unfinished climbs end |
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| Color Picker | 2,000 m | 44% | 1,600 m | 21:23 | 2 | 0–200 m (20%) |
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| Playground | 1,052 m | 16% | 250 m | 29:41 | 1 | 0–100 m (44%) |
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| Port Babel (new in v0.1.1) | 1,090 m | 65% | 1,093 m | 28:05 | 1 | — |
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| Prism Tower | 1,005 m | 38% | 750 m | 14:22 | — | 1,000–1,100 m (32%) |
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| Neon Junction | 1,000 m | 31% | 564 m | — | — | 100–200 m (25%) |
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How these numbers are made
- Per-map numbers come from the public Steam leaderboard: each climber counts once, under the map of their best run.
- Crew and playtime numbers come from anonymous in-game play data, counted per player and only as shares; no player is ever shown.
- A number is shown only when at least 30 players are behind it; smaller groups are left out.
Full answer: how hard is Drive UP: Together?